One Swift puzzle I really had a hard time with was the “Logical Labyrinth” puzzle. It was hard for me because I had to find specific environments and variables for the “if” functions to work without working where they shouldn’t. In the end, I was able to find the right variables and solve the puzzle.
VR isn’t exactly new, but it is advancing very quickly. When VR first started, it had to use a special machine. Now, all you need it some cardboard and a phone. The quality has improved, too. There are also new VR rigs, such as a special platform that has an Omnidirectional treadmill, making it as if you are walking miles, while you could take a jog around the Grand Canyon in a fairly big walk – in closet. VR can even have medical advantages, as well as psychological recovery advantages for burn victims. I truly think that while earth won’t become like the move Ready Player One, I do think that. VR will revolutionize the way that we live.
During class, Amanda, Alba, and Mia and I play a game that I call the three buttons game. This game consists of handmade switches, parallel
circuits (we used a breadboard), and a deck of cards. The deck of cards is split, and the top card on both decks are flipped up simultaneously. If the left card is red, the left button is pushed. If the right card is red, the right button; is pushed. If both cards are red, the middle button is pushed. If neither card is red, no buttons are pushed. The goal is to make it through both decks without error as fast as you can. This was a fun, eduacational activity, and I would happily do is again.Click Here to see short video of game
On Thursday, Mr. Calvert set up a mini breakout room- type game.
We had to find clues and figure out what they meant. We pieced together a couple of lock combinations and reached our goal. It was a fun, team-building experience, despite a few hiccups and a little fighting. Although we were not the first team to finish, we still had fun.