Yesterday, we played the “Self-Driving Car” game. It was pretty fun, but also kind of challenging. It was challenging because when you are the driver, (the one who closes the circuits), you are timed to see how fast you can go. You also get recorded on how many mistakes you make, so you always have to be looking at the cards. That was distracting me from flipping the right switch because if I’m not looking at the right switch to flip, I flip the wrong one.
It turns out that my table mates also had a hard time as the driver because they would make some mistakes and take very long to go through the deck. I got the fastest time, but I made two mistakes. One of my table mates got a pretty fast time and no mistakes. She got about 50 seconds. I got about 39.
The other jobs were not hard at all. One was flipping the cards and the other one was timing the driver and keeping track of their mistakes.
Next week we will begin to make a blueprint for our new project, which is building a flashlight. The challenge is that the flashlights that we make have to fit in a small box. I already have an idea of what I’m going to make and I know that it’s going to fit in the box. This is because I measured the parts that I think I’m going to be using, and then measured the box. It fits in perfectly.
I can’t wait until next week, and I’ll keep you posted!
This is my last Rube Goldberg post. Overall, I really enjoyed this project! The two things that I liked the most were testing out our machine and making the final video. I thought that testing out our machine was really fun because it was cool to watch it at work and to try to figure out what changes to make to failed attempts which would then lead to a successful one. Making the video was also fun because we got to experiment with a bunch of different features. Nick and I chose a very cool piece of music that we wanted and used the fading in and out feature which Mr. Casal taught us how to use in WeVideo last year.
I learned a lot from this project. One thing I learned were the different ways different objects react to something hitting them. Sometimes objects reacted in a way that I didn’t expect. For example, at first I didn’t expect a domino to knock down a cassette, but I realized that it was because the domino hit it at the top. If that domino hit the cassette at the bottom, it wouldn’t have knocked it down. Another thing I learned is that making small changes to the machine can make a huge difference. Maybe the most important thing I learned is that you have to be very patient to make a Rube Goldberg because it can take you A LOT of attempts to make it be successful. And trust me, sometimes you’ll get REALLY FRUSTRATED. Especially when you’re building a row of dominoes and then, all of a sudden, one of them falls, which causes ALL the rest to fall too. I suggest you test out the machine by parts. That’s what Nick and I did and it helped us out a lot. I think it was the reason the machine was successful on the second try. If you test out every part and change it until it’s perfect, then when you test your entire machine it’ll probably work in one of the first few attempts.
Here is an “Instagram Post” that I made in Adobe Spark about my Rube Goldberg video on Mrs. Robert’s YouTube channel…